Pokemon

Create interactive visualizations for the Pokemon data. Complete the script so that when a user clicks on each menu button, there will be a different bar chart shown in the Viz block.

You will be reusing the code you wrote for generating SVG bar charts a couple weeks ago. The main challenge is to figure out how to connect your visualization code with the front-end code (event handlers ... etc).

Viz

Data is not loaded yet

// pokemonData is a global variable
pokemonData = 'not loaded yet'

$.get('/data/pokemon-small.json')
 .success(function(data){
     console.log('data loaded', data)
     // TODO: show in the myviz that the data is loaded
     pokemonData = data   
     $('.myviz').html('number of records load:' + pokemonData.length)
 })


function vizAsHorizontalBars(){

    // TODO: modify this function to visualize the data as horizontal
    // bars to compare attack points

    // define a template string
    var tplString = '<g transform="translate(0 ${d.y})"> \
                    <rect   \
                         width="${d.width}" \
                         height="20"    \
                         style="fill:${d.color};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    </g>'

    // compile the string to get a template function
    var template = _.template(tplString)

    function computeX(d, i) {
        return 0
    }

    function computeWidth(d, i) {
        return d.Attack
    }

    function computeY(d, i) {
        return i * 20
    }

    function computeColor(d, i) {
        return 'red'
    }

    var viz = _.map(pokemonData, function(d, i){
                return {
                    x: computeX(d, i),
                    y: computeY(d, i),
                    width: computeWidth(d, i),
                    color: computeColor(d, i)
                }
             })
    console.log('viz', viz)

    var result = _.map(viz, function(d){
             // invoke the compiled template function on each viz data
             return template({d: d})
         })
    console.log('result', result)

    $('.myviz').html('<svg>' + result + '</svg>')
}

$('button#viz-horizontal').click(vizAsHorizontalBars)


// for each of the TODOs below, you will write a "callback function" similar
// to vizAsHorizontalBars and a $('something').click to add this callback
// function to respond to the click event of a particular button

// TODO: add code to visualize the attack points as a series
// of vertical bars (without labels)

function vizAsVerticalBars(){

    // TODO: modify this function to visualize the data as horizontal
    // bars to compare attack points

    // define a template string
    var tplString = '<g transform="translate(${d.x} 0)"> \
                    <rect   \
                         width="20" \
                         height="${d.height}"    \
                         style="fill:${d.color};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    </g>'

    // compile the string to get a template function
    var template = _.template(tplString)

    function computeX(d, i) {
        return i * 20
    }

    function computeWidth(d, i) {
        return 20
    }
    function computeHeight(d, i) {
        return d.Attack
    }

    function computeY(d, i) {
        return 0
    }

    function computeColor(d, i) {
        return 'red'
    }

    var viz = _.map(pokemonData, function(d, i){
                return {
                    x: computeX(d, i),
                    y: computeY(d, i),
                    height: computeHeight(d, i),
                    color: computeColor(d, i)
                }
             })
    console.log('viz', viz)

    var result = _.map(viz, function(d){
             // invoke the compiled template function on each viz data
             return template({d: d})
         })
    console.log('result', result)

    $('.myviz').html('<svg>' + result + '</svg>')
}

$('button#viz-vertical').click(vizAsVerticalBars)
// TODO: add code visualize the attack points vs. defense
// points as side-by-side horizontal bar charts (with labels)

function vizAttackDefense(){
    // TODO: modify this function to visualize the data as horizontal
    // bars to compare attack points

    // define a template string
    var tplString = '<g transform="translate(0 ${d.atty})"> \
                    <rect   \
                         width="${d.attwidth}" \
                         height="20"    \
                         style="fill:${d.attcolor};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    </g>'
                    tplString += '<g transform="translate(0 ${d.defy})"> \
                    <rect   \
                         width="${d.defwidth}" \
                         height="20"    \
                         style="fill:${d.defcolor};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    <text transform="translate(${d.width} 15)"> \
                        ${d.label} \
                    </text> \
                    </g>'

    // compile the string to get a template function
    var template = _.template(tplString)

    function computeX(d, i, attack) {
        return 0
    }

    function computeWidth(d, i, attack) {
        if(attack) {return d.Attack}
        return d.Defense
    }

    function computeY(d, i, attack) {
        if(attack) {return i * 40}
        return 20 + i * 40
    }

    function computeColor(d, i, attack) {
        if(attack) {return 'red'}
        return 'blue'
    }

    var viz = _.map(pokemonData, function(d, i){
                return {
                    attx: computeX(d, i, true),
                    atty: computeY(d, i, true),
                    attwidth: computeWidth(d, i, true),
                    attcolor: computeColor(d, i, true),
                    defx: computeX(d, i, false),
                    defy: computeY(d, i, false),
                    defwidth: computeWidth(d, i, false),
                    defcolor: computeColor(d, i, false)
                }
             })
    console.log('viz', viz)

    var result = _.map(viz, function(d){
             // invoke the compiled template function on each viz data
             return template({d: d})
         })
    console.log('result', result)

    $('.myviz').html('<svg>' + result + '</svg>')
}

$('button#viz-attack-defense').click(vizAttackDefense)

// TODO: add code visualize the speed points vs. defense
// points as side-by-side horizontal bar charts (with labels)
function vizSpeedDefense(){
    // TODO: modify this function to visualize the data as horizontal
    // bars to compare attack points

    // define a template string
    var tplString = '<g transform="translate(0 ${d.speedy})"> \
                    <rect   \
                         width="${d.speedwidth}" \
                         height="20"    \
                         style="fill:${d.speedcolor};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    <text transform="translate(${d.speedy} 15)"> \
                        ${d.label} \
                    </text> \
                    </g>'
                    tplString += '<g transform="translate(0 ${d.defy})"> \
                    <rect   \
                         width="${d.defwidth}" \
                         height="20"    \
                         style="fill:${d.defcolor};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    <text transform="translate(${d.defy} 15)"> \
                        ${d.label} \
                    </text> \
                    </g>'

    // compile the string to get a template function
    var template = _.template(tplString)

    function computeX(d, i, speed) {
        return 0
    }

    function computeWidth(d, i, speed) {
        if(speed) {return d.Speed}
        return d.Defense
    }

    function computeY(d, i, speed) {
        if(speed) {return i * 40}
        return 20 + i * 40
    }

    function computeColor(d, i, speed) {
        if(speed) {return 'green'}
        return 'blue'
    }
    function label(d, i){
        return d.Name
    }

    var viz = _.map(pokemonData, function(d, i){
                return {
                    speedx: computeX(d, i, true),
                    speedy: computeY(d, i, true),
                    speedwidth: computeWidth(d, i, true),
                    speedcolor: computeColor(d, i, true),
                    defx: computeX(d, i, false),
                    defy: computeY(d, i, false),
                    label: label(d, i), 
                    defwidth: computeWidth(d, i, false),
                    defcolor: computeColor(d, i, false)
                }
             })
    console.log('viz', viz)

    var result = _.map(viz, function(d){
             // invoke the compiled template function on each viz data
             return template({d: d})
         })
    console.log('result', result)

    $('.myviz').html('<svg>' + result + '</svg>')
}

$('button#viz-speed-defense').click(vizSpeedDefense)
// TODO: add code to visualize the attack points in ascending order as a
// series of horizontal bar charts (with labels)
function vizAsHorizontalBarsSort(){
    // define a template string
    var tplString = '<g transform="translate(0 ${d.y})"> \
                    <rect   \
                         width="${d.width}" \
                         height="20"    \
                         style="fill:${d.color};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    <text transform="translate(${d.width} 15)"> \
                        ${d.label} \
                    </text> \
                    </g>'

    // compile the string to get a template function
    var template = _.template(tplString)

    function computeX(d, i) {
        return 0
    }

    function computeWidth(d, i) {
        return d['Attack'];
    }

    function computeY(d, i) {
        return i * 20
    }

    function computeColor(d, i) {
        return 'red'
    }

    function label(d, i) {
        return d['Name']
    }

    var viz = _.chain(pokemonData)
                .sortBy(function(obj) {
                    return obj['Attack'];
                }).map(function(d, i){
                    return {
                        x: computeX(d, i),
                        y: computeY(d, i),
                        label: label(d, i),
                        width: computeWidth(d, i),
                        color: computeColor(d, i)
                    }
                }).value()
    console.log('viz', viz)

    var result = _.map(viz, function(d){
             // invoke the compiled template function on each viz data
             return template({d: d})
         })
    console.log('result', result)

    $('.myviz').html('<svg>' + result + '</svg>')
}

$('button#viz-horizontal-sorted').click(vizAsHorizontalBarsSort)
// TODO: add code to visualize the attack points in descending order as a
// series of horizontal bar charts (with labels)
function vizAsHorizontalBarsSortReverse(){
    // define a template string
    var tplString = '<g transform="translate(0 ${d.y})"> \
                    <rect   \
                         width="${d.width}" \
                         height="20"    \
                         style="fill:${d.color};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    <text transform="translate(${d.width} 15)"> \
                        ${d.label} \
                    </text> \
                    </g>'

    // compile the string to get a template function
    var template = _.template(tplString)

    function computeX(d, i) {
        return 0
    }

    function computeWidth(d, i) {
        return d['Attack'];
    }

    function computeY(d, i) {
        return i * 20
    }

    function computeColor(d, i) {
        return 'red'
    }

    function computeLabel(d, i) {
        return d['Name']
    }

    var viz = _.chain(pokemonData)
                .sortBy(function(obj) {
                    return -obj['Attack'];
                }).map(function(d, i){
                    return {
                        x: computeX(d, i),
                        y: computeY(d, i),
                        label: computeLabel(d, i),
                        width: computeWidth(d, i),
                        color: computeColor(d, i)
                    }
                }).value()
    console.log('viz', viz)

    var result = _.map(viz, function(d){
             // invoke the compiled template function on each viz data
             return template({d: d})
         })
    console.log('result', result)

    $('.myviz').html('<svg>' + result + '</svg>')
}

$('button#viz-horizontal-sorted-desc').click(vizAsHorizontalBarsSortReverse)
// TODO: add code to visualize the attack points as a series of horizontal bar
// charts (with labels), and using the brightness of red to represent defense
// points
function vizAsHorizontalBarsSpeedRed(){

    // TODO: modify this function to visualize the data as horizontal
    // bars to compare attack points

    // define a template string
    var tplString = '<g transform="translate(0 ${d.y})"> \
                    <rect   \
                         width="${d.width}" \
                         height="20"    \
                         style="fill:${d.color};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    <text transform="translate(${d.width} 15)"> \
                        ${d.label} \
                    </text> \
                    </g>'

    // compile the string to get a template function
    var template = _.template(tplString)

    function computeX(d, i) {
        return 0
    }

    function computeWidth(d, i) {
        return d.Attack
    }

    function computeY(d, i) {
        return i * 20
    }

    function computeColor(d, i) {
        return 'rgb('+d.Speed+', 0, 0)'
    }
    function label(d, i){
        return d.Name
    }

    var viz = _.map(pokemonData, function(d, i){
                return {
                    x: computeX(d, i),
                    y: computeY(d, i),
                    label: label(d, i), 
                    width: computeWidth(d, i),
                    color: computeColor(d, i)
                }
             })
    console.log('viz', viz)

    var result = _.map(viz, function(d){
             // invoke the compiled template function on each viz data
             return template({d: d})
         })
    console.log('result', result)

    $('.myviz').html('<svg>' + result + '</svg>')
}

$('button#viz-attack-speed').click(vizAsHorizontalBarsSpeedRed)